Adventure Pictures
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Adventure on Marma

Text for the Astronauts

The team of the spaceship Galaxy is checking and repairing radio stations on different planets. On their way to the station in the silver mountains of Marma the Galaxy has engine damage - the spaceship is forced to land many miles away from the station. So the astronauts decide to walk to the station. First they have to cross the dangerous Karak Swamps.

Station 1 - The Karak Swamps
Everybody is walking very carefully, as the ground is boggy and there are lots of waterholes. Also live in this area the huge Karaks. They are not nice to meet, because their breath stinks terribly. When they come nearer than 3 metres, you will faint. So: get out of their way by time!   If this is not possible: shout as loudly as you can, then they will back away.
Karak Swamp
 

Station 2 - The Grass Hills

You have entered the Grass Hills and you are walking up and down the hills. Here the Griegels are living. They are not dangerous, but they can be a real nuisance: they like to run in a group behind   other people pulling their hair and laughing in a dirty way. If you push them forcefully away and tell them with a loud and firm voice to leave, they will run away.  

Station 3 - The Mountain Inn

Now the Grass Hills end and you see a Mountain Inn valley that leads into the mountains. And you see an inn!
That´s good, as everybody is very thirsty. The inn looks of course different from our inns, because you are on a different planet. But anyway you enter. The other guests stop talking for a moment and are
  looking at you, because you are looking very strange to them. Then they go on talking. You sit down and order something to drink. Two of the other guests come over and sit down at your table. One of them asks very friendly: "You shurely come from far away?" Be careful: don't give informations about you to strangers. As the Marmarian starts asking too much, you pay and leave the inn.  
Station 4 - Ravine of Morgs
Up into the mountains! You are walking through a valley. It is getting narrower and narrower until you walk in a ravine. Here the Morgs are living. They like eating people, so you should watch out very carefully. But just here Sue and Ellen start having an argument about something Ellen has said to Sue. Nobody notices that some Morgs have sneaked up and hide behind the rocks. Suddenly they come out and attack. They try to grab you wherever they can and to drag you into their caves.
  Morg!But you have trained very hard before the flight - you defend yourselves successfully with kicks, punches and loud shouting.
 
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Station 5 - Rocky Slope

Now you climb up a slope. It is quite steep with many rocks on it. The rocks are covered with damp moss, so they are quite slippery. You are moving on all four and using your hands to keep hold. You don´t notice that some Morgs have been following from the ravine and are now coming up from behind. Only when the Morgs almost touch the last ones of your group you react. Some of you manage to kick at the Morgs out of the lying position and then to roll away. Some are not so lucky: so a Morg is almost sitting on Claire. The fear   gives her incredible strength. She throws him off with a strong movement of her hips, gives him some punches while he is falling down and then runs away.
 
  Just indicate the techniques!

Station 6 - Arrival at the Radio Station

Now you have reached the plateau on which the radio station stands! Hurry on! You already see the walls of the station gleaming between   the rocks. You are welcomed by the crew and - after reporting what has happened - get a very good meal.  

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